![](https://cdn.myportfolio.com/408d2281ae4382e93b9106223b045578/75ebb4c1-bf57-4edf-b23d-566dbe14502e_rw_1200.png?h=f3bfb7ae39ab7f05f9f49ce418919556)
![](https://cdn.myportfolio.com/408d2281ae4382e93b9106223b045578/edd89be8-16b2-4d9d-ac83-b3b55d8fb6f6_rw_1200.png?h=f49ccc7cddb30ee6ebabfcad22820c35)
![](https://cdn.myportfolio.com/408d2281ae4382e93b9106223b045578/05212e2a-659f-4cfc-90a0-ab192c4d3172_rw_1200.png?h=b03d320df3236356031f2b22070daaf1)
Experimenting with the ability to pass on particle colour to a Mesh in XP4. Piped the colour into a ramp, which powered the bump map across the meshes surface.
Wanted a new phone BG, good excuse to practice working portrait. Found a few glitches along the way, so a slapped together animation happened too.
Wanted a new phone BG, good excuse to practice working portrait. Found a few glitches along the way, so a slapped together animation happened too.
![](https://cdn.myportfolio.com/408d2281ae4382e93b9106223b045578/b50b6eae-5bd4-4b12-8580-ca81a07edd84_rw_1920.png?h=3ee04ff1c8e4632341515aa49f9bf6aa)
- Cinema 4D, X-Particles 4 (EA), Redshift
- After Effects, Real Glow, Glitchify, Red Giant Universe.
- After Effects, Real Glow, Glitchify, Red Giant Universe.