Experimenting with the ability to pass on particle colour to a Mesh in XP4. Piped the colour into a ramp, which powered the bump map across the meshes surface.

Wanted a new phone BG, good excuse to practice working portrait. Found a few glitches along the way, so a slapped together animation happened too.
- Cinema 4D, X-Particles 4 (EA), Redshift
- After Effects, Real Glow, Glitchify, Red Giant Universe.
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